
Version 2.1b - Release Date: 2026-03-06
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Added new hints across multiple chapters to improve guidance and clarity.
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Fixed several issues with the quest system.
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Fixed a rare bug where players would not receive the "Long Time No See" bonus.
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Updated and improved the treehouse in Chapter 1.
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General UI improvements.
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Various minor stability and performance improvements.
Version 2.0b - Release Date: 2026-02-23
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New advertisement mechanisms.
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Several changes to make chapter 1 easier to progress :
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Objective arrow stays the whole chapter to point the player in the right direction.
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Objects inside the safe changed to better tell Vesper's story.
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Reikon is visibly outside the window when Neko has to leave the house.
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The inventory tutorial is now more robust, letting the player know how to drag and drop items to Vesper.
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Exploding ghosts now move after Neko at a slower pace.
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Added a tutorial for attacking enemies, where the first exploding ghost will pause the game and allow the player to kill it.
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The light inside the side room Neko has to defeat the enemies in changes to indicate when the challenge started.
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There's one less enemy in the arena, specifically the one which could move towards Neko before the player could react.
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Remade the sprites of the final chapter 1 animation to be higher quality.
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Several new hints, as well as improvements to hints throughout the game (specially chapter 2, 4, 5 and 6).
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Added a function where, after enough time without progressing, the hint icon will be highlighted to point the player in the right direction.
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When hints change mid-stage, the hint icon will also be highlighted.
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The minigames when fighting Jaaku have bigger sliders and buttons, allowing for an easier time completing them.
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Added a new system where the player can visualise Neko thinking to themselves, to better guide the player through each chapter.
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Added a quest system that provides a list of steps, present and past, of what Neko has and needs to accomplish to progress in each chapter.
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In chapter 4, added more expressions to the CEO, which line up better with what he's felling in each stage of the chapter.
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CEO in chapter 4 now has new memories the player sees throughout the chapter to better tell his story.
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Other miscellaneous bug fixes and improvements.
Version 1.7b - Release Date: 2026-02-09
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Fixed an issue with purchase verification while offline.
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Improved the objective indicator when the player is idle.
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Added a Skip button to minigames, available after 1 minute if it hasn’t been solved.
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Improved the jump animation and added a new low-gravity jump animation in Chapter 6.
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Updated Neko’s walk and run animations, and added a new jogging animation.
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Added an “Allow Notifications” popup for Android 13+ devices.
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Made additional improvements to localization.
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Further improved Chapter 1 tutorials.
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Improved slash attack detection.
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Fixed an issue where the credits could sometimes get stuck.
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Fixed an issue with certain parallax backgrounds appearing empty.
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Added the Epilogue to the level selector.
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Added a feature where the player can see the thoughts of Neko.
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Revamped the Decode Minigame of chapter 1 to be more intuitive.
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Other miscelaneous bug fixes and improvements.
Version 1.6b - Release Date: 2026-01-30
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Added a Spiritual Revelation eye to the dog shuttle in chapter 6, to point the player at how they can interact with the dog.
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Fixed a bug where the finale sometimes wasn't starting properly
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Removed ads when going from chapter 6 to the finale
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Fixed a bug that would cause Jaaku to skip a phase of the fight
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Fixed a bug where Neko would die forever if a checkpoint was activated over a pit
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Added a confirmation prompt to the language menu
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Decode minigame of chapter 1 now has full localization
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Some animation improvements to Neko's jump.
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Other misceallaneous bug fixes
Version 1.4.1b - Release Date: 2026-01-27
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Added translation to the first minigame of chapter 1.
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Added a language change confirmation when changing language mid-game.
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Fixed a bug where ads wouldn't load when in the jetpack section of chapter 6.
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Fixed a bug where ads wouldn't load when going completing a chapter and immeadiatelly going to the next.
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Other small fixes and corrections.
Version 1.4b - Release Date: 2026-01-23
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Added a buy / watch ad screen before starting a chapter.
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Chapter 1 is now completely free, no ads required.
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Returning players now receive a bonus health boost for a single chapter.
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Improved joystick visuals for better readability.
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Updated the house objective indicator visuals.
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Made Chapter 1 tutorials clearer and more helpful.
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Fixed issues where ads would not load properly.
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Fixed an issue where the buy button would not respond due to lack of internet.
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Fixed some sprites across chapter 1 to be aligned properly.
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Fixed other minor bugs and issues.
Version 1.3b - Release Date: 2026-01-17
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Fixed a crash that happened during the jetpack section of chapter 6.
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Improved the loading screen animation to be more visually descriptive and look nicer.
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Fixed an issue with the credits where sometimes the players weren't able to skip it.
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Fixed a crash that happened if you changed the language during gameplay.
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Fixed an issue that led to the controls disappearing if you changed the language the moment a dialogue ended.
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Improved the result, the buy and the review screens by brightening their visuals.
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Fixed an issue in chapter 3 stage 3 where after death the camera kept on moving.
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Fixed some issues with audio destruction that affected the game in unpredictable ways.
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Added a bigger marge of error to the joystick.
Version 1.2b - Release Date: 2026-01-10
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Improved the failure and purchase screens.
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Restarting the game no longer shows ads.
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Visual improvements to fonts in the Torii.
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Fixed an additional blur issue when opening the options panel from the failure screen and restarting from the last checkpoint.
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Menu Overhaul: Smoother, intuitive in-game navigation.
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Visual integrity: We've solved a unique technical challenge to ensure final image sharpness across all devices.
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Miscellaneous bug fixes.
Version 1.1b - Release Date: 2026-01-09
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Fix of a rare issue where the final boss would not trigger the ending sequence after defeat.
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Optimized the startup loading screen for faster load times.
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Fix of a save issue where the game sometimes loaded a local save instead of the more recent cloud save.
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General optimizations to loading screens throughout the game.
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Initial fix for an issue on some devices where the game would start with a blurred screen.
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Fix of the bug preventing players from exiting the purchase screen after attempting to buy the game on the failure screen.
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Dropped support for Android versions below 10.
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Improved localizations for multiple languages.

